3D Generalist
Profile of applicant:
- Able to work across a wide spectrum of 3D disciplines; from modelling and shading, through texturing, look development, lighting, and rendering
- Highest skill-level in: Maya or Houdini, Arnold
- Advanced knowledge of: ZBrush, XGen, Substance painter, Mari, Mel or Python
Required experience:
- 2+y experience as 3D generalist in VFX arena
- Ability to work with a team / able to solve individual issues
- Strong communication and cooperative skills with an ability to focus on the exacting direction of leads
- Ability to work under deadlines
- Proven eye for detail, understanding of scale and realism
- Work in specific pipeline
Welcomed knowledge:
- Knowledge of sculpting, animation, rigging and FX
- Basic knowledge of: Nuke